Added more SVE locations to the CJB Cheats warp menu. Changed Demetrius' and Robin's Luau dialogues. Some of these dialogues change as players befriend them. Fixed an issue where Scarlett prevented players from attaining perfection. Added more light to houses that have Christmas decorations during winter. Players can now play JotPK in Abigail's room on her Super Neendo console. Fixed an issue where landmarks on the island reverted to destroyed states. Haley has received a new event, taking place in Pelican Town during spring and summer. Designed a new graphic and added a section for the new SVE fish, detailing all information. (not her mature event). Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true. Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. Remodeled Susan's house and Emerald Farm. Moved a tree by the Wizard's Tower by a couple tiles. Farm computers will now detect crops planted at the old community garden and grandpa's shed. If you're going to keep mining you should build a furnace. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. Added a new event for Jas. Players may remove it from their mods folder if they wish. Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. Added shadows under the adventurer guild dock. ?, and ???. Stardew Valley Expanded Wiki is a FANDOM Games Community. Fixed an issue where SVE fish only produced roe in fish ponds. Extended the entrance in the desert railway to the Crimson Badlands. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Added underscores to IF2R configuration names for easier legibility. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. I created a Patreon! Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Fixed an issue where Aurora Vineyard shop tile didn't cover all of Morris' home desk. Updated the event guide (optional download). Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Added "minor" adjustments to the backwoods map. Fixed an issue where players weren't warped correctly when entering the greenhouse. Decreased ore spawns in the Highlands Cavern. Added a configuration to IF2R called 'Minecart System'. Disabled Haley's and Penny's mature events. Fixed compatibility for the Stardew Valley Aquarium mod. I want to experiment with tropical cooking, but it's hard to find any ingredients. He also visits the Adventurer's graveyard during fall. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. #1. nodehappy Jan 23, 2021 @ 8:33am. Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. Players may now plant crops on this map. Fixed Marlons frames in the sewer key event. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Contents 1 Recurring Easter Eggs 1.1 Hats 1.2 Lucky Purple Shorts 1.3 Dove Children 1.4 Bad at Music 2 Intro Screens 2.1 Logo 2.2 Tip Messages 2.3 Title Screen 3 Character Creation 3.1 Special Characters 3.2 Item Spawn Cheat 3.3 Favorite Thing 4 In-Game Menus 4.1 Shipping Screen Some assets in this file belong to other authors. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Removed the snow covered paved roads from my seasonal touches due to requests. Fixed an issue where players weren't correctly warped after Lewis's year 2 town east event. It wont be easy. Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. Added more immersive detail to many maps. Added due to a request. Fixed an issue where debris could spawn in out of bound areas on GF. Fixed an issue where the beach boat to Grampleton Fields wasn't patched during the night market. Overhauled Marlon's schedule. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. Players must install this optional file if they wish to continue playing with this map. Migrated crop phase patches and vanilla map loads to Content Patcher. Players obtained Sophia's trade secrets benefit upon marrying her. He now runs Jeric's Shop from his home on Blooming Hill Farm. Added pine tree shadows at the Adventurer's Summit. 's warp didn't appear for farmhands. Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles. Fixed an issue where Sophia's 14 heart event had a script error. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Nerfed dodge chances of Crimson Badlands monsters. Removed "(What should I say?)" Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. Fixed an issue where the auto-petter wasn't sold at JojaMart upon warehouse completion. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). Fixed Harvey's event (it will not freeze now). Added the Custom NPC Fixes framework as a required mod. They're kept track of in the quest journal, which can be brought up by clicking the exclamation point icon at the bottom of the date/time display in the upper right of the screen, or by using the hotkey F. Quests are listed in the journal by title, and each quest can be expanded to read the text and requirements for completion. Lewis' schedule on Thursdays has been changed. Added an alternate layout for Immersive Farm 2 Remastered (IF2R), featuring no static fences, no pre-built shed, and dirt land instead of grass. Added a couple more egg locations to the egg festival, making it a little easier to win. Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? It may also spawn on the Beach Farm during any season. Changed the wording on some locational messages. Wizard could be found outside his tower before players saw the Junimo note event. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. https://twitter.com/FlashShifter. 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. Added six new events (five for Andy and one secret event)! This. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Removed Victor's static dialogue in the graveyard, allowing players to converse with him. Edited Demetrius' "cave" event for IF2R. Starfish and clownfish are now compatible with the More Fish mod. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Debris and trees will no longer instantly grow back on custom maps after closing the game. Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Fixed an issue where farmhands couldn't complete all Nexus warp points. Fixed compatibility with the More Fish mod. On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. Joja quarry bridge reverted to a broken state. Items must be collected while quest is active. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Added an event for Willy explaining where to catch a king salmon, triggered when meeting season and fishing level conditions. It is not necessary to have the requested items in inventory to complete a gathering quest. You can only be called silly so many times.
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